# Descend Online

- [Milestones](/descend-online/milestones.md): The main updates you should keep your eyes for!
- [V1: Pets](/descend-online/v1-pets.md): This updates releases pet catching in May 2024, our earliest form of P2E/P\&E
- [Golden Gauntlet](/descend-online/v1-pets/golden-gauntlet.md): Pet Catching License
- [Emissions](/descend-online/v1-pets/emissions.md): Total emissions dedicated towards catching pets.
- [Pet Rarity](/descend-online/v1-pets/pet-rarity.md): Higher rarity, higher rewards.
- [Souls](/descend-online/v1-pets/souls.md): Pets can be sacrificed for souls or traded via TEAR Marketplace - it's up to you
- [Burn Multiplier](/descend-online/v1-pets/souls/burn-multiplier.md): Explanation of how the burn multiple works relative to soul rewards
- [V2: Dungeons](/descend-online/v2-dungeons.md): Pets are required to crawl further in the game
- [Attributes](/descend-online/v2-dungeons/attributes.md)
- [$TEAR](/descend-online/usdtear.md): The $TEAR Token will fuel the Descend.GG Ecosystem
- [Tokenomics](/descend-online/usdtear/tokenomics.md): This page reflects the tokenomics for $TEAR
- [Milestone I - Pets](/descend-online/usdtear/milestone-i-pets.md): 1ˢᵗ Milestone Feature
- [Milestone II - Runes](/descend-online/usdtear/milestone-ii-runes.md): 2ⁿᵈ Milestone Feature
- [Mechanics](/descend-online/mechanics.md)
- [Dynamic Combat](/descend-online/mechanics/dynamic-combat.md): Core Feature
- [Eden](/descend-online/mechanics/eden.md): The Heart of Descend Online
- [AI and Machine Learning](/descend-online/mechanics/ai-and-machine-learning.md): Core Feature
- [Dungeons](/descend-online/mechanics/dungeons.md): Core Feature
- [Roadmap](/descend-online/roadmap.md): Timeline: ~3-6 months
