π°Dungeons
Core Feature
Dungeon Crawling is big part of Descend Online.
What to expect below...
As we are now a MMO model, the dungeons will be multiplayer and feature dynamic PvE combat, meaning:
Players can join your dungeon crawl
Dungeon difficulty will scale depending on party size
Quests & content that will transition to different decision trees. (i.e. once the game thinks like you're ready to kill a boss, you'll face it. No snoozing on the job!)
NPCs will receive a massive AI upgrade which will behave differently with you each playthrough and adjust to your strategy. (see ML Agents)
Big Badass Bosses
Loot, and lots of it.
Special Note for Legacy Players
The return of Ethereal and Tethered items
Ethereal items will never be lost, even if the player dies, and can be bridged as NFTs on the chain.
In contrast, Tethered items are lost upon death and cannot be bridged out as NFTs.
Players can purchase Tethered items from the $TEAR store, but they will be lost if the player dies.
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