# Dungeons

## Dungeon Crawling is big part of **Descend Online**.

<figure><img src="https://3901371428-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FaDpeFzWa3zprB9z3M6ug%2Fuploads%2F5TC3bEXplWQktYo0QydR%2Fimage%20(30).png?alt=media&#x26;token=61904e8f-4831-4cdb-919f-68c5108a5c0f" alt="" width="563"><figcaption><p>First version of Dungeons</p></figcaption></figure>

## What to expect below\...

* As we are now a MMO model, the dungeons will be multiplayer and feature dynamic PvE combat, meaning:
  * Players can join your dungeon crawl
  * Dungeon difficulty will scale depending on party size
* Quests & content that will transition to different decision trees. (i.e. once the game thinks like you're ready to kill a boss, you'll face it. No snoozing on the job!)

<figure><img src="https://3901371428-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FaDpeFzWa3zprB9z3M6ug%2Fuploads%2FouGlWacz27dLRZZUlVBX%2Fimage.png?alt=media&#x26;token=4fec4b8e-ae39-463a-961e-788961875067" alt="" width="563"><figcaption></figcaption></figure>

* NPCs will receive a massive AI upgrade which will behave differently with you each playthrough and adjust to your strategy. (*see* [ML Agents](https://docs.descend.gg/descend-online/mechanics/ai-and-machine-learning))
* Big Badass Bosses &#x20;
* **Loot**, *and lots of it.*
* Ability to discover new frens along the way...??? [🐕](https://emojipedia.org/dog)[🐈](https://emojipedia.org/facebook/2.1/cat)
