> For the complete documentation index, see [llms.txt](https://docs.descend.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.descend.gg/descend-online/usdtear/tokenomics.md).

# Tokenomics

## ***Token Supply: 1,000,000,000 $TEAR***

***

<figure><img src="/files/smBMjf4FZxbmTIByPiTI" alt="" width="450"><figcaption></figcaption></figure>

### **Allocation**

* **LP:** 10% (100,000,000 tokens)&#x20;
* **Presale:** 20% (200,000,000 tokens)&#x20;
  * 30% Unlocked on TGE, 70% daily unlock over 4 weeks after TGE
* **Team:** 5% (50,000,000 tokens)&#x20;
  * 12 month cliff vesting, 36 linear vesting
* **Game Dev/Treasury:** 15% (150,000,000 tokens)&#x20;
  * 6 month cliff vesting, 24 linear vesting
* **Ecosystem/P2E:** 20% (200,000,000 tokens)\*\*&#x20;
  * Game growth, Play-to-Earn mechanics, competitions, beta testing, etc.
* **Marketing:** 10% (100,000,000 tokens)&#x20;
  * Future airdrops, KOLs, contests, events, TEAR-V1 holders, etc.
* **Market Making:** 10% (100,000,000 tokens)&#x20;
  * CEX/DEX market making, and exchange reservations
* **Staking Rewards:** 10% (100,000,000 tokens)\*\*

<table><thead><tr><th>Category</th><th width="176">Tokens</th><th width="75">%</th><th>Vesting</th></tr></thead><tbody><tr><td>Team</td><td>50,000,000</td><td>5%</td><td>12 cliff, 36 linear</td></tr><tr><td>Game Dev/Treasury</td><td>150,000,000</td><td>15%</td><td>6 cliff, 24 linear</td></tr><tr><td>Market Making</td><td>100,000,000</td><td>10%</td><td>Reserved</td></tr><tr><td>Presale</td><td>200,000,000</td><td>20%</td><td>30% on TGE, 70% over 4 weeks</td></tr><tr><td>LP</td><td>100,000,000</td><td>10%</td><td>Instant</td></tr><tr><td>Staking</td><td>100,000,000</td><td>10%</td><td>**</td></tr><tr><td>Ecosystem/P2E</td><td>200,000,000</td><td>20%</td><td>**</td></tr><tr><td>Marketing</td><td>100,000,000</td><td>10%</td><td>Some unlocked on TGE, followed by 6 cliff, 24 linear</td></tr></tbody></table>

*\*\*Ecosystem/P2E and Staking Rewards are subject to change. For long-term longevity of Descend and its ecosystem, rewards will be determined by a number of KPI (such as daily active users, token sinks, etc.) closer to launch of the game and its features.\*\**
