Descend.GG
  • πŸ“–Introduction
    • πŸ‡Getting Started
    • πŸ”—Links + Socials
  • 🌎Descend Online
    • πŸ“”Milestones
    • 🐈V1: Pets
      • ✊Golden Gauntlet
      • 🩸Emissions
      • 🦊Pet Rarity
      • πŸ‘»Souls
        • βœ–οΈBurn Multiplier
    • βš”οΈV2: Dungeons
      • Attributes
    • 🩸$TEAR
      • πŸ“ŠTokenomics
      • 🐾Milestone I - Pets
      • β˜„οΈMilestone II - Runes
    • πŸ”§Mechanics
      • βš”οΈDynamic Combat
      • 🏘️Eden
      • 🧠AI and Machine Learning
      • 🏰Dungeons
    • πŸ—ΊοΈRoadmap
  • πŸͺ™$TEAR Presale
  • πŸ“œHISTORY OF $TEAR
    • πŸ—οΈTEAR β…  (Past)
    • πŸ”‘TEAR β…‘ (Now)
    • πŸ‘‘TEAR β…’ (Future)
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  1. Descend Online

V1: Pets

This updates releases pet catching in May 2024, our earliest form of P2E/P&E

We're trying something new.

Our take on P2E/P&E is experimental, players capitulating for early rewards should be punished and the people who hold longer should be rewarded. Our pets module is our earliest way of proving it is possible.

Last updated 11 months ago

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